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#include <fcntl.h>
// where socketfd is the socket you want to make non-blocking
int status = fcntl(socketfd, F_SETFL, fcntl(socketfd, F_GETFL, 0) | O_NONBLOCK);
if (status == -1){
perror("calling fcntl");
// handle the error. By the way, I've never seen fcntl fail in this way
}
혹은 소켓 디스크립터 선언시 매개변수에 SOCK_NONBLOCK을 지정한다.
// client side
int socketfd = socket(AF_INET, SOCK_STREAM | SOCK_NONBLOCK, 0);
// server side - see man page for accept4 under linux
int socketfd = accept4( ... , SOCK_NONBLOCK);
Source : http://stackoverflow.com/questions/1543466/how-do-i-change-a-tcp-socket-to-be-non-blocking
// where socketfd is the socket you want to make non-blocking
int status = fcntl(socketfd, F_SETFL, fcntl(socketfd, F_GETFL, 0) | O_NONBLOCK);
if (status == -1){
perror("calling fcntl");
// handle the error. By the way, I've never seen fcntl fail in this way
}
혹은 소켓 디스크립터 선언시 매개변수에 SOCK_NONBLOCK을 지정한다.
// client side
int socketfd = socket(AF_INET, SOCK_STREAM | SOCK_NONBLOCK, 0);
// server side - see man page for accept4 under linux
int socketfd = accept4( ... , SOCK_NONBLOCK);
Source : http://stackoverflow.com/questions/1543466/how-do-i-change-a-tcp-socket-to-be-non-blocking
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